What is Engon Game Art?

Hi, there! My name is Emily Whitman and I'm the founder of Engon Game Art. Have you ever asked yourself these questions:
- Can I actually make a living from video games (or art)?
- What do I need to get started making digital 3D art?
- How can I expand my portfolio when my time is so limited?
- How can I get my art to look like what I see in recent games?
If so, I'm here to help answer those questions. Whether you're a hobbyist hoping to try a new skill, an artist wanting to break into the gaming industry, or a professional looking for a career change, I'll provide the tools and information you need to take your art to the next level.
Engon Can Help You Make Better Game Art Today!
With the internet, we have access to more information than we can ever imagine. That makes it a powerful tool, but it takes time to search through all that information to find the right answers.
So, I've already done the work of putting the answers together and packaging them up in a neat bundle just for you!
Learn The Secrets To Better Game Art
Anyone can learn this, but you don't know what you don't know.
If you're tired of dreaming and ready to act on those dreams, then my content is for you.
Don't Wait Any Longer
I don't know about you, but I often find myself waiting for the "right" time. The right time to change jobs, the right time to go back to school, the right time to move to a new place.
Here's the truth. There is no "right" time. Things will never change until you take action.
So what are you waiting for?
You don't need the greatest gear or the latest tools to make great art. Even if I teach with one tool, you can apply the information from my courses to another.
You can start right where you are with what you have.
If you're ready to become a better artist, then sign up for this email list.
About Emily Whitman
I'm a game artist and producer based in Dallas, Texas.
I've always pursued and studied art and followed that interest to university, where I studied first fine art, then video game development. I entered the gaming industry as a producer and have experience working for both indie and AAA international studios. Now an artist, I love teaching others about the gaming industry and the opportunities that await them there.
About The Name
The name "Engon" comes from the modeling term "n-gon," where "n" is the number of sides on a face. This is used to refer to any face on a model that has more than four sides. While models primarily make use of tris (triangles) and polys (polygons), n-gons can and do have their unique uses.